Class InstantHandleAttribute
Tells code analysis engine if the parameter is completely handled when the invoked method is on stack. If the parameter is a delegate, indicates that delegate is executed while the method is executed. If the parameter is an enumerable, indicates that it is enumerated while the method is executed
Implements
Inherited Members
Namespace: JetBrains.Annotations
Assembly: UnityEngine.dll
Syntax
[AttributeUsage(AttributeTargets.Parameter, Inherited = true)]
public sealed class InstantHandleAttribute : Attribute, _Attribute