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Class SmoothRandom

Inheritance
Object
SmoothRandom
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: TreeEditor
Assembly: UnityEditor.dll
Syntax
public class SmoothRandom

Methods

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Get(Single)

Declaration
public static float Get(float speed)
Parameters
Type Name Description
Single speed
Returns
Type Description
Single
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GetVector3(Single)

Declaration
public static Vector3 GetVector3(float speed)
Parameters
Type Name Description
Single speed
Returns
Type Description
Vector3

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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