Class TreeNode
Assembly: UnityEditor.dll
Syntax
[Serializable]
public class TreeNode
Constructors
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TreeNode()
Declaration
Fields
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angle
Declaration
Field Value
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animSeed
Declaration
Field Value
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baseAngle
Declaration
Field Value
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breakOffset
Declaration
Field Value
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capRange
Declaration
Field Value
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groupID
Declaration
Field Value
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matrix
Declaration
Field Value
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offset
Declaration
Field Value
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parentID
Declaration
Field Value
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pitch
Declaration
Field Value
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rotation
Declaration
public Quaternion rotation
Field Value
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scale
Declaration
Field Value
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seed
Declaration
Field Value
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size
Declaration
Field Value
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spline
Declaration
Field Value
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triEnd
Declaration
Field Value
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triStart
Declaration
Field Value
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vertEnd
Declaration
Field Value
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vertStart
Declaration
Field Value
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visible
Declaration
Field Value
Properties
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uniqueID
Declaration
public int uniqueID { get; set; }
Property Value
Methods
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GetLocalMatrixAtTime(Single)
Declaration
public Matrix4x4 GetLocalMatrixAtTime(float time)
Parameters
Type |
Name |
Description |
Single |
time |
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Returns
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GetPropertiesAtTime(Single, out Vector3, out Quaternion, out Single)
Declaration
public void GetPropertiesAtTime(float time, out Vector3 pos, out Quaternion rot, out float rad)
Parameters
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GetRadiusAtTime(Single)
Declaration
public float GetRadiusAtTime(float time)
Parameters
Type |
Name |
Description |
Single |
time |
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Returns
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GetScale()
Declaration
Returns
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GetSurfaceAngleAtTime(Single)
Declaration
public float GetSurfaceAngleAtTime(float time)
Parameters
Type |
Name |
Description |
Single |
time |
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Returns
Extension Methods