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Class NavMeshEditorHelpers

Inheritance
Object
NavMeshEditorHelpers
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor.AI
Assembly: UnityEditor.dll
Syntax
public static class NavMeshEditorHelpers

Methods

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DrawAgentDiagram(Rect, Single, Single, Single, Single)

Declaration
public static void DrawAgentDiagram(Rect rect, float agentRadius, float agentHeight, float agentClimb, float agentSlope)
Parameters
Type Name Description
Rect rect
Single agentRadius
Single agentHeight
Single agentClimb
Single agentSlope
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DrawBuildDebug(NavMeshData)

Declaration
[ExcludeFromDocs]
public static void DrawBuildDebug(NavMeshData navMeshData)
Parameters
Type Name Description
NavMeshData navMeshData

DrawBuildDebug(NavMeshData, NavMeshBuildDebugFlags)

Declaration
public static void DrawBuildDebug(NavMeshData navMeshData, [DefaultValue("NavMeshBuildDebugFlags.All")] NavMeshBuildDebugFlags flags)
Parameters
Type Name Description
NavMeshData navMeshData
NavMeshBuildDebugFlags flags
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OpenAgentSettings(Int32)

Declaration
public static void OpenAgentSettings(int agentTypeID)
Parameters
Type Name Description
Int32 agentTypeID
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OpenAreaSettings()

Declaration
public static void OpenAreaSettings()
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