Class AnimatorControllerLayer
Inheritance
AnimatorControllerLayer
Assembly: UnityEditor.dll
Syntax
public class AnimatorControllerLayer
Properties
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avatarMask
Declaration
public AvatarMask avatarMask { get; set; }
Property Value
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blendingMode
Declaration
public AnimatorLayerBlendingMode blendingMode { get; set; }
Property Value
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defaultWeight
Declaration
public float defaultWeight { get; set; }
Property Value
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iKPass
Declaration
public bool iKPass { get; set; }
Property Value
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name
Declaration
public string name { get; set; }
Property Value
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stateMachine
Declaration
public AnimatorStateMachine stateMachine { get; set; }
Property Value
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syncedLayerAffectsTiming
Declaration
public bool syncedLayerAffectsTiming { get; set; }
Property Value
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syncedLayerIndex
Declaration
public int syncedLayerIndex { get; set; }
Property Value
Methods
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GetOverrideBehaviours(AnimatorState)
Declaration
public StateMachineBehaviour[] GetOverrideBehaviours(AnimatorState state)
Parameters
Returns
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GetOverrideMotion(AnimatorState)
Declaration
public Motion GetOverrideMotion(AnimatorState state)
Parameters
Returns
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SetOverrideBehaviours(AnimatorState, StateMachineBehaviour[])
Declaration
public void SetOverrideBehaviours(AnimatorState state, StateMachineBehaviour[] behaviours)
Parameters
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SetOverrideMotion(AnimatorState, Motion)
Declaration
public void SetOverrideMotion(AnimatorState state, Motion motion)
Parameters
Extension Methods