Class AnimatorControllerLayer
  
  
  
  
    Inheritance
    
    AnimatorControllerLayer
   
  
  
  Assembly: UnityEditor.dll
  Syntax
  
    public class AnimatorControllerLayer
   
  Properties
  
  
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  avatarMask
  
  
  Declaration
  
    public AvatarMask avatarMask { get; set; }
   
  Property Value
  
  
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  blendingMode
  
  
  Declaration
  
    public AnimatorLayerBlendingMode blendingMode { get; set; }
   
  Property Value
  
  
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  defaultWeight
  
  
  Declaration
  
    public float defaultWeight { get; set; }
   
  Property Value
  
  
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  iKPass
  
  
  Declaration
  
    public bool iKPass { get; set; }
   
  Property Value
  
  
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  name
  
  
  Declaration
  
    public string name { get; set; }
   
  Property Value
  
  
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  stateMachine
  
  
  Declaration
  
    public AnimatorStateMachine stateMachine { get; set; }
   
  Property Value
  
  
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  syncedLayerAffectsTiming
  
  
  Declaration
  
    public bool syncedLayerAffectsTiming { get; set; }
   
  Property Value
  
  
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  syncedLayerIndex
  
  
  Declaration
  
    public int syncedLayerIndex { get; set; }
   
  Property Value
  
  Methods
  
  
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  GetOverrideBehaviours(AnimatorState)
  
  
  Declaration
  
    public StateMachineBehaviour[] GetOverrideBehaviours(AnimatorState state)
   
  Parameters
  
  Returns
  
  
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  GetOverrideMotion(AnimatorState)
  
  
  Declaration
  
    public Motion GetOverrideMotion(AnimatorState state)
   
  Parameters
  
  Returns
  
  
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  SetOverrideBehaviours(AnimatorState, StateMachineBehaviour[])
  
  
  Declaration
  
    public void SetOverrideBehaviours(AnimatorState state, StateMachineBehaviour[] behaviours)
   
  Parameters
  
  
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  SetOverrideMotion(AnimatorState, Motion)
  
  
  Declaration
  
    public void SetOverrideMotion(AnimatorState state, Motion motion)
   
  Parameters
  
  Extension Methods