Struct ChildAnimatorStateMachine
Inherited Members
Namespace: UnityEditor.Animations
Assembly: UnityEditor.dll
Syntax
public struct ChildAnimatorStateMachine
Properties
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Declaration
public Vector3 position { get; set; }
Property Value
Type | Description |
---|---|
Vector3 |
stateMachine
Declaration
public AnimatorStateMachine stateMachine { get; set; }
Property Value
Type | Description |
---|---|
AnimatorStateMachine |