Struct ChildAnimatorStateMachine
Inherited Members
Namespace: UnityEditor.Animations
Assembly: UnityEditor.dll
Syntax
public struct ChildAnimatorStateMachineProperties
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Declaration
public Vector3 position { get; set; }Property Value
| Type | Description | 
|---|---|
| Vector3 | 
stateMachine
Declaration
public AnimatorStateMachine stateMachine { get; set; }Property Value
| Type | Description | 
|---|---|
| AnimatorStateMachine |