Show / Hide Table of Contents

Class AssetLoadInfo

Inheritance
Object
AssetLoadInfo
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor.Build.Content
Assembly: UnityEditor.dll
Syntax
[Serializable]
public class AssetLoadInfo

Properties

| Improve this Doc View Source

address

Declaration
public string address { get; set; }
Property Value
Type Description
String
| Improve this Doc View Source

asset

Declaration
public GUID asset { get; set; }
Property Value
Type Description
GUID
| Improve this Doc View Source

includedObjects

Declaration
public List<ObjectIdentifier> includedObjects { get; set; }
Property Value
Type Description
List<ObjectIdentifier>
| Improve this Doc View Source

referencedObjects

Declaration
public List<ObjectIdentifier> referencedObjects { get; set; }
Property Value
Type Description
List<ObjectIdentifier>

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX