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Struct SceneDependencyInfo

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEditor.Build.Content
Assembly: UnityEditor.dll
Syntax
[Serializable]
public struct SceneDependencyInfo

Properties

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globalUsage

Declaration
public BuildUsageTagGlobal globalUsage { get; }
Property Value
Type Description
BuildUsageTagGlobal
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processedScene

Declaration
public string processedScene { get; }
Property Value
Type Description
String
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referencedObjects

Declaration
public ReadOnlyCollection<ObjectIdentifier> referencedObjects { get; }
Property Value
Type Description
ReadOnlyCollection<ObjectIdentifier>
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scene

Declaration
public string scene { get; }
Property Value
Type Description
String

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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