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Class SceneLoadInfo

Inheritance
Object
SceneLoadInfo
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor.Build.Content
Assembly: UnityEditor.dll
Syntax
[Serializable]
public class SceneLoadInfo

Properties

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address

Declaration
public string address { get; set; }
Property Value
Type Description
String
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asset

Declaration
public GUID asset { get; set; }
Property Value
Type Description
GUID
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internalName

Declaration
public string internalName { get; set; }
Property Value
Type Description
String

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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