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Struct WriteResult

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEditor.Build.Content
Assembly: UnityEditor.dll
Syntax
[Serializable]
public struct WriteResult

Properties

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includedTypes

Declaration
public ReadOnlyCollection<Type> includedTypes { get; }
Property Value
Type Description
ReadOnlyCollection<Type>
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resourceFiles

Declaration
public ReadOnlyCollection<ResourceFile> resourceFiles { get; }
Property Value
Type Description
ReadOnlyCollection<ResourceFile>
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serializedObjects

Declaration
public ReadOnlyCollection<ObjectSerializedInfo> serializedObjects { get; }
Property Value
Type Description
ReadOnlyCollection<ObjectSerializedInfo>

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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