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Struct SpriteImportData

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEditor.Experimental.AssetImporters
Assembly: UnityEditor.dll
Syntax
public struct SpriteImportData

Properties

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alignment

Declaration
public SpriteAlignment alignment { get; set; }
Property Value
Type Description
SpriteAlignment
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border

Declaration
public Vector4 border { get; set; }
Property Value
Type Description
Vector4
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name

Declaration
public string name { get; set; }
Property Value
Type Description
String
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outline

Declaration
public List<Vector2[]> outline { get; set; }
Property Value
Type Description
List<Vector2[]>
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pivot

Declaration
public Vector2 pivot { get; set; }
Property Value
Type Description
Vector2
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rect

Declaration
public Rect rect { get; set; }
Property Value
Type Description
Rect
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spriteID

Declaration
public string spriteID { get; set; }
Property Value
Type Description
String
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tessellationDetail

Declaration
public float tessellationDetail { get; set; }
Property Value
Type Description
Single

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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