Struct SpriteImportData
Assembly: UnityEditor.dll
Syntax
public struct SpriteImportData
Properties
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alignment
Declaration
public SpriteAlignment alignment { get; set; }
Property Value
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border
Declaration
public Vector4 border { get; set; }
Property Value
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name
Declaration
public string name { get; set; }
Property Value
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outline
Declaration
public List<Vector2[]> outline { get; set; }
Property Value
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pivot
Declaration
public Vector2 pivot { get; set; }
Property Value
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rect
Declaration
public Rect rect { get; set; }
Property Value
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spriteID
Declaration
public string spriteID { get; set; }
Property Value
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tessellationDetail
Declaration
public float tessellationDetail { get; set; }
Property Value
Extension Methods