Class Lightmapping
Assembly: UnityEditor.dll
Syntax
public sealed class Lightmapping
Properties
probesIgnoreDirectEnvironment
Declaration
public static bool probesIgnoreDirectEnvironment { get; set; }
Property Value
Methods
GetCustomBakeResults(Vector4[])
Declaration
public static bool GetCustomBakeResults(Vector4[] results)
Parameters
Type |
Name |
Description |
Vector4[] |
results |
|
Returns
Declaration
public static void SetCustomBakeInputs(Vector4[] inputData, int sampleCount)
Parameters
Extension Methods