Class SpriteEditorModuleBase
Inheritance
SpriteEditorModuleBase
Assembly: UnityEditor.dll
Syntax
public abstract class SpriteEditorModuleBase
Properties
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moduleName
Declaration
public abstract string moduleName { get; }
Property Value
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spriteEditor
Declaration
public ISpriteEditor spriteEditor { get; }
Property Value
Methods
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ApplyRevert(Boolean)
Declaration
public abstract bool ApplyRevert(bool apply)
Parameters
Type |
Name |
Description |
Boolean |
apply |
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Returns
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CanBeActivated()
Declaration
public abstract bool CanBeActivated()
Returns
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DoMainGUI()
Declaration
public abstract void DoMainGUI()
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DoPostGUI()
Declaration
public abstract void DoPostGUI()
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Declaration
public abstract void DoToolbarGUI(Rect drawArea)
Parameters
Type |
Name |
Description |
Rect |
drawArea |
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OnModuleActivate()
Declaration
public abstract void OnModuleActivate()
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OnModuleDeactivate()
Declaration
public abstract void OnModuleDeactivate()
Extension Methods