Class NodeAdapter
Assembly: UnityEditor.dll
Syntax
Methods
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CanAdapt(Object, Object)
Declaration
public bool CanAdapt(object a, object b)
Parameters
Returns
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Connect(Object, Object)
Declaration
public bool Connect(object a, object b)
Parameters
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GetAdapter(Object, Object)
Declaration
public MethodInfo GetAdapter(object a, object b)
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GetTypeAdapter(Type, Type)
Declaration
public MethodInfo GetTypeAdapter(Type from, Type to)
Parameters
Returns
Extension Methods