Class InspectorElement
Implements
Inherited Members
Namespace: UnityEditor.Experimental.UIElements
Assembly: UnityEditor.dll
Syntax
public class InspectorElement : BindableElement, IEventHandler, ITransform, IUIElementDataWatch, IEnumerable<VisualElement>, IEnumerable, IVisualElementScheduler, IStyle, IBindable
Constructors
| Improve this Doc View SourceInspectorElement()
Declaration
public InspectorElement()
InspectorElement(Object)
Declaration
public InspectorElement(Object obj)
Parameters
| Type | Name | Description |
|---|---|---|
| Object | obj |
InspectorElement(Object, InspectorElement.Mode)
Declaration
public InspectorElement(Object obj, InspectorElement.Mode mode)
Parameters
| Type | Name | Description |
|---|---|---|
| Object | obj | |
| InspectorElement.Mode | mode |
Properties
| Improve this Doc View Sourcemode
Declaration
public InspectorElement.Mode mode { get; }
Property Value
| Type | Description |
|---|---|
| InspectorElement.Mode |
Methods
| Improve this Doc View SourceExecuteDefaultActionAtTarget(EventBase)
Declaration
protected override void ExecuteDefaultActionAtTarget(EventBase evt)
Parameters
| Type | Name | Description |
|---|---|---|
| EventBase | evt |