Class MaskField
Inheritance
MaskField
Implements
Inherited Members
Namespace: UnityEditor.Experimental.UIElements
Assembly: UnityEditor.dll
Syntax
public class MaskField : BasePopupField<int, string>, IEventHandler, ITransform, IUIElementDataWatch, IEnumerable<VisualElement>, IEnumerable, IVisualElementScheduler, IStyle, IBindable, INotifyValueChanged<int>
Constructors
| Improve this Doc View SourceMaskField()
Declaration
public MaskField()
MaskField(List<String>, Int32, Func<String, String>, Func<String, String>)
Declaration
public MaskField(List<string> choices, int defaultMask, Func<string, string> formatSelectedValueCallback = null, Func<string, string> formatListItemCallback = null)
Parameters
Type | Name | Description |
---|---|---|
List<String> | choices | |
Int32 | defaultMask | |
Func<String, String> | formatSelectedValueCallback | |
Func<String, String> | formatListItemCallback |
Properties
| Improve this Doc View SourceformatListItemCallback
Declaration
public virtual Func<string, string> formatListItemCallback { get; set; }
Property Value
Type | Description |
---|---|
Func<String, String> |
formatSelectedValueCallback
Declaration
public virtual Func<string, string> formatSelectedValueCallback { get; set; }
Property Value
Type | Description |
---|---|
Func<String, String> |
Methods
| Improve this Doc View SourceSetValueWithoutNotify(Int32)
Declaration
public override void SetValueWithoutNotify(int newValue)
Parameters
Type | Name | Description |
---|---|---|
Int32 | newValue |
Overrides
UnityEditor.Experimental.UIElements.BasePopupField<System.Int32, System.String>.SetValueWithoutNotify(System.Int32)