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Class UIElementsEditor

Inheritance
Object
Object
ScriptableObject
Editor
UIElementsEditor
Inherited Members
Editor.target
Editor.targets
Editor.serializedObject
Editor.CreateEditorWithContext(Object[], Object)
Editor.CreateCachedEditorWithContext(Object, Object, Type, Editor)
Editor.CreateCachedEditorWithContext(Object[], Object, Type, Editor)
Editor.CreateCachedEditor(Object, Type, Editor)
Editor.CreateCachedEditor(Object[], Type, Editor)
Editor.CreateEditor(Object)
Editor.CreateEditor(Object, Type)
Editor.CreateEditor(Object[])
Editor.CreateEditor(Object[], Type)
Editor.DrawPropertiesExcluding(SerializedObject, String[])
Editor.DrawDefaultInspector()
Editor.Repaint()
Editor.OnInspectorGUI()
Editor.RequiresConstantRepaint()
Editor.finishedDefaultHeaderGUI
Editor.DrawHeader()
Editor.OnHeaderGUI()
Editor.ShouldHideOpenButton()
Editor.HasPreviewGUI()
Editor.GetPreviewTitle()
Editor.RenderStaticPreview(String, Object[], Int32, Int32)
Editor.OnPreviewGUI(Rect, GUIStyle)
Editor.OnInteractivePreviewGUI(Rect, GUIStyle)
Editor.OnPreviewSettings()
Editor.GetInfoString()
Editor.DrawPreview(Rect)
Editor.ReloadPreviewInstances()
Editor.UseDefaultMargins()
Editor.Initialize(Object[])
Editor.MoveNextTarget()
Editor.ResetTarget()
Editor.CreateEditorWithContext(Object[], Object, Type)
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance(String)
ScriptableObject.CreateInstance(Type)
ScriptableObject.CreateInstance<T>()
Object.GetInstanceID()
Object.GetHashCode()
Object.Equals(Object)
Object.name
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate(Object, Transform, Boolean)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Instantiate<T>(T, Transform, Boolean)
Object.Destroy(Object, Single)
Object.Destroy(Object)
Object.DestroyImmediate(Object, Boolean)
Object.DestroyImmediate(Object)
Object.FindObjectsOfType(Type)
Object.DontDestroyOnLoad(Object)
Object.hideFlags
Object.DestroyObject(Object, Single)
Object.DestroyObject(Object)
Object.FindSceneObjectsOfType(Type)
Object.FindObjectsOfTypeIncludingAssets(Type)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.FindObjectsOfTypeAll(Type)
Object.FindObjectOfType(Type)
Object.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor.Experimental
Assembly: UnityEditor.dll
Syntax
public abstract class UIElementsEditor : Editor, IPreviewable, IToolModeOwner

Constructors

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UIElementsEditor()

Declaration
protected UIElementsEditor()

Methods

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CreateInspectorGUI()

Declaration
public virtual VisualElement CreateInspectorGUI()
Returns
Type Description
VisualElement

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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