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Struct Connection

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEditor.MemoryProfiler
Assembly: UnityEditor.dll
Syntax
[Serializable]
public struct Connection

Constructors

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Connection(Int32, Int32)

Declaration
public Connection(int from, int to)
Parameters
Type Name Description
Int32 from
Int32 to

Properties

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from

Declaration
public int from { get; set; }
Property Value
Type Description
Int32
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to

Declaration
public int to { get; set; }
Property Value
Type Description
Int32

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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