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Struct FieldDescription

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEditor.MemoryProfiler
Assembly: UnityEditor.dll
Syntax
[Serializable]
public struct FieldDescription

Constructors

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FieldDescription(String, Int32, Int32, Boolean)

Declaration
public FieldDescription(string name, int offset, int typeIndex, bool isStatic)
Parameters
Type Name Description
String name
Int32 offset
Int32 typeIndex
Boolean isStatic

Properties

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isStatic

Declaration
public bool isStatic { get; }
Property Value
Type Description
Boolean
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name

Declaration
public string name { get; }
Property Value
Type Description
String
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offset

Declaration
public int offset { get; }
Property Value
Type Description
Int32
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typeIndex

Declaration
public int typeIndex { get; }
Property Value
Type Description
Int32

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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