Class ConnectedPlayer
  
  
  
  
    Inheritance
    
    ConnectedPlayer
   
  
  
  Assembly: UnityEditor.dll
  Syntax
  
    [Serializable]
public class ConnectedPlayer
   
  Constructors
  
  
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  ConnectedPlayer()
  
  
  Declaration
  
  
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  ConnectedPlayer(Int32)
  
  
  Declaration
  
    public ConnectedPlayer(int playerId)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | Int32 | playerId |  | 
    
  
  
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  ConnectedPlayer(Int32, String)
  
  
  Declaration
  
    public ConnectedPlayer(int playerId, string name)
   
  Parameters
  
  Properties
  
  
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  name
  
  
  Declaration
  
    public string name { get; }
   
  Property Value
  
  
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  playerId
  
  
  Declaration
  
    public int playerId { get; }
   
  Property Value
  
  Extension Methods