Class ConnectedPlayer
Inheritance
ConnectedPlayer
Assembly: UnityEditor.dll
Syntax
[Serializable]
public class ConnectedPlayer
Constructors
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ConnectedPlayer()
Declaration
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ConnectedPlayer(Int32)
Declaration
public ConnectedPlayer(int playerId)
Parameters
Type |
Name |
Description |
Int32 |
playerId |
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ConnectedPlayer(Int32, String)
Declaration
public ConnectedPlayer(int playerId, string name)
Parameters
Properties
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name
Declaration
public string name { get; }
Property Value
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playerId
Declaration
public int playerId { get; }
Property Value
Extension Methods