Struct PlatformShaderSettings
Assembly: UnityEditor.dll
[Obsolete("Use TierSettings instead (UnityUpgradable) -> UnityEditor.Rendering.TierSettings", false)]
public struct PlatformShaderSettings
Fields
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Declaration
public bool cascadedShadowMaps
Field Value
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Declaration
public bool reflectionProbeBlending
Field Value
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Declaration
public bool reflectionProbeBoxProjection
Field Value
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Declaration
public ShaderQuality standardShaderQuality
Field Value
Extension Methods