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Struct PlatformShaderSettings

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEditor.Rendering
Assembly: UnityEditor.dll
Syntax
[Obsolete("Use TierSettings instead (UnityUpgradable) -> UnityEditor.Rendering.TierSettings", false)]
public struct PlatformShaderSettings

Fields

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cascadedShadowMaps

Declaration
public bool cascadedShadowMaps
Field Value
Type Description
Boolean
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reflectionProbeBlending

Declaration
public bool reflectionProbeBlending
Field Value
Type Description
Boolean
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reflectionProbeBoxProjection

Declaration
public bool reflectionProbeBoxProjection
Field Value
Type Description
Boolean
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standardShaderQuality

Declaration
public ShaderQuality standardShaderQuality
Field Value
Type Description
ShaderQuality

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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