Enum ShaderRequirements
Namespace: UnityEditor.Rendering
Assembly: UnityEditor.dll
Syntax
[Flags]
public enum ShaderRequirements
Fields
| Name | Description |
|---|---|
| BaseShaders | |
| Compute | |
| CubeArray | |
| Derivatives | |
| FragCoord | |
| FramebufferFetch | |
| Geometry | |
| Instancing | |
| Interpolators10 | |
| Interpolators15Integers | |
| Interpolators32 | |
| MRT4 | |
| MRT8 | |
| MSAATextureSamples | |
| None | |
| RandomWrite | |
| SampleLOD | |
| SparseTexelResident | |
| TessellationCompute | |
| TessellationShaders | |
| Texture2DArray |