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Enum ShaderRequirements

Namespace: UnityEditor.Rendering
Assembly: UnityEditor.dll
Syntax
[Flags]
public enum ShaderRequirements

Fields

Name Description
BaseShaders
Compute
CubeArray
Derivatives
FragCoord
FramebufferFetch
Geometry
Instancing
Interpolators10
Interpolators15Integers
Interpolators32
MRT4
MRT8
MSAATextureSamples
None
RandomWrite
SampleLOD
SparseTexelResident
TessellationCompute
TessellationShaders
Texture2DArray

Extension Methods

MustExtensions.MustBeEqual<ShaderRequirements>(ShaderRequirements)
MustExtensions.MustBeEqual<ShaderRequirements>(ShaderRequirements, String)
MustExtensions.MustNotBeEqual<ShaderRequirements>(ShaderRequirements)
MustExtensions.MustNotBeEqual<ShaderRequirements>(ShaderRequirements, String)
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