Enum ShaderRequirements
Namespace: UnityEditor.Rendering
Assembly: UnityEditor.dll
Syntax
[Flags]
public enum ShaderRequirements
Fields
Name | Description |
---|---|
BaseShaders | |
Compute | |
CubeArray | |
Derivatives | |
FragCoord | |
FramebufferFetch | |
Geometry | |
Instancing | |
Interpolators10 | |
Interpolators15Integers | |
Interpolators32 | |
MRT4 | |
MRT8 | |
MSAATextureSamples | |
None | |
RandomWrite | |
SampleLOD | |
SparseTexelResident | |
TessellationCompute | |
TessellationShaders | |
Texture2DArray |