Struct SpriteAtlasTextureSettings
Assembly: UnityEditor.dll
Syntax
public struct SpriteAtlasTextureSettings
Properties
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anisoLevel
Declaration
public int anisoLevel { get; set; }
Property Value
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filterMode
Declaration
public FilterMode filterMode { get; set; }
Property Value
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generateMipMaps
Declaration
public bool generateMipMaps { get; set; }
Property Value
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readable
Declaration
public bool readable { get; set; }
Property Value
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sRGB
Declaration
public bool sRGB { get; set; }
Property Value
Extension Methods