Show / Hide Table of Contents

Struct SpriteAtlasTextureSettings

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEditor.U2D
Assembly: UnityEditor.dll
Syntax
public struct SpriteAtlasTextureSettings

Properties

| Improve this Doc View Source

anisoLevel

Declaration
public int anisoLevel { get; set; }
Property Value
Type Description
Int32
| Improve this Doc View Source

filterMode

Declaration
public FilterMode filterMode { get; set; }
Property Value
Type Description
FilterMode
| Improve this Doc View Source

generateMipMaps

Declaration
public bool generateMipMaps { get; set; }
Property Value
Type Description
Boolean
| Improve this Doc View Source

readable

Declaration
public bool readable { get; set; }
Property Value
Type Description
Boolean
| Improve this Doc View Source

sRGB

Declaration
public bool sRGB { get; set; }
Property Value
Type Description
Boolean

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX