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Class SpriteAtlasUtility

Inheritance
Object
SpriteAtlasUtility
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor.U2D
Assembly: UnityEditor.dll
Syntax
public class SpriteAtlasUtility

Methods

PackAllAtlases(BuildTarget, Boolean)

Declaration
public static void PackAllAtlases(BuildTarget target, bool canCancel = true)
Parameters
Type Name Description
BuildTarget target
Boolean canCancel

PackAtlases(SpriteAtlas[], BuildTarget, Boolean)

Declaration
public static void PackAtlases(SpriteAtlas[] atlases, BuildTarget target, bool canCancel = true)
Parameters
Type Name Description
SpriteAtlas[] atlases
BuildTarget target
Boolean canCancel

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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