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Enum Asset.States

Namespace: UnityEditor.VersionControl
Assembly: UnityEditor.dll
Syntax
[Flags]
public enum States

Fields

Name Description
AddedLocal
AddedRemote
CheckedOutLocal
CheckedOutRemote
Conflicted
DeletedLocal
DeletedRemote
Local
LockedLocal
LockedRemote
MetaFile
Missing
MovedLocal
MovedRemote
None
OutOfSync
ReadOnly
Synced
Updating

Extension Methods

MustExtensions.MustBeEqual<Asset.States>(Asset.States)
MustExtensions.MustBeEqual<Asset.States>(Asset.States, String)
MustExtensions.MustNotBeEqual<Asset.States>(Asset.States)
MustExtensions.MustNotBeEqual<Asset.States>(Asset.States, String)
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