Class BlendTreePreviewUtility
  
  
  
  
    Inheritance
    
    BlendTreePreviewUtility
   
  
  
  Assembly: UnityEditor.dll
  Syntax
  
    public class BlendTreePreviewUtility
   
  Methods
  
  
  
  
  CalculateBlendTexture(Animator, Int32, Int32, Texture2D, Texture2D[], Single, Single, Single, Single)
  
  
  Declaration
  
    protected static void CalculateBlendTexture(Animator animator, int layerIndex, int stateHash, Texture2D blendTexture, Texture2D[] weightTextures, float minX, float minY, float maxX, float maxY)
   
  Parameters
  
  
    |
    Improve this Doc
  
  
    View Source
  
  
  CalculateBlendTexture(Animator, Int32, Int32, Texture2D, Texture2D[], Rect)
  
  
  Declaration
  
    public static void CalculateBlendTexture(Animator animator, int layerIndex, int stateHash, Texture2D blendTexture, Texture2D[] weightTextures, Rect rect)
   
  Parameters
  
  
  
  
  CalculateRootBlendTreeChildWeights(Animator, Int32, Int32, Single[], Single, Single)
  
  
  Declaration
  
    public static void CalculateRootBlendTreeChildWeights(Animator animator, int layerIndex, int stateHash, float[] weightArray, float blendX, float blendY)
   
  Parameters
  
  
  
  
  GetRootBlendTreeChildWeights(Animator, Int32, Int32, Single[])
  
  
  Declaration
  
    public static void GetRootBlendTreeChildWeights(Animator animator, int layerIndex, int stateHash, float[] weightArray)
   
  Parameters
  
  Extension Methods