Class BlendTreePreviewUtility
Inheritance
BlendTreePreviewUtility
Assembly: UnityEditor.dll
Syntax
public class BlendTreePreviewUtility
Methods
CalculateBlendTexture(Animator, Int32, Int32, Texture2D, Texture2D[], Single, Single, Single, Single)
Declaration
protected static void CalculateBlendTexture(Animator animator, int layerIndex, int stateHash, Texture2D blendTexture, Texture2D[] weightTextures, float minX, float minY, float maxX, float maxY)
Parameters
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CalculateBlendTexture(Animator, Int32, Int32, Texture2D, Texture2D[], Rect)
Declaration
public static void CalculateBlendTexture(Animator animator, int layerIndex, int stateHash, Texture2D blendTexture, Texture2D[] weightTextures, Rect rect)
Parameters
CalculateRootBlendTreeChildWeights(Animator, Int32, Int32, Single[], Single, Single)
Declaration
public static void CalculateRootBlendTreeChildWeights(Animator animator, int layerIndex, int stateHash, float[] weightArray, float blendX, float blendY)
Parameters
GetRootBlendTreeChildWeights(Animator, Int32, Int32, Single[])
Declaration
public static void GetRootBlendTreeChildWeights(Animator animator, int layerIndex, int stateHash, float[] weightArray)
Parameters
Extension Methods