Delegate ComponentUtility.IsDesiredComponent
Namespace: UnityEditorInternal
Assembly: UnityEditor.dll
Syntax
public delegate bool IsDesiredComponent(Component c);Parameters
| Type | Name | Description | 
|---|---|---|
| Component | c | 
Returns
| Type | Description | 
|---|---|
| Boolean | 
public delegate bool IsDesiredComponent(Component c);| Type | Name | Description | 
|---|---|---|
| Component | c | 
| Type | Description | 
|---|---|
| Boolean |