Delegate ComponentUtility.IsDesiredComponent
Namespace: UnityEditorInternal
Assembly: UnityEditor.dll
Syntax
public delegate bool IsDesiredComponent(Component c);
Parameters
| Type | Name | Description |
|---|---|---|
| Component | c |
Returns
| Type | Description |
|---|---|
| Boolean |
public delegate bool IsDesiredComponent(Component c);
| Type | Name | Description |
|---|---|---|
| Component | c |
| Type | Description |
|---|---|
| Boolean |