Delegate GetItem<T>
Namespace: UnityEditorInternal.Profiling.Memory.Experimental
Assembly: UnityEditor.dll
Syntax
public delegate T GetItem<T>(byte[] data, uint startIndex, uint numBytes);
Parameters
Type | Name | Description |
---|---|---|
Byte[] | data | |
UInt32 | startIndex | |
UInt32 | numBytes |
Returns
Type | Description |
---|---|
T |
Type Parameters
Name | Description |
---|---|
T |