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Struct NavMeshBuildMarkup

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.AI
Assembly: UnityEngine.dll
Syntax
public struct NavMeshBuildMarkup

Properties

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area

Declaration
public int area { get; set; }
Property Value
Type Description
Int32
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ignoreFromBuild

Declaration
public bool ignoreFromBuild { get; set; }
Property Value
Type Description
Boolean
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overrideArea

Declaration
public bool overrideArea { get; set; }
Property Value
Type Description
Boolean
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root

Declaration
public Transform root { get; set; }
Property Value
Type Description
Transform

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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