Struct NavMeshBuildMarkup
Assembly: UnityEngine.dll
Syntax
public struct NavMeshBuildMarkup
Properties
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area
Declaration
public int area { get; set; }
Property Value
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ignoreFromBuild
Declaration
public bool ignoreFromBuild { get; set; }
Property Value
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overrideArea
Declaration
public bool overrideArea { get; set; }
Property Value
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root
Declaration
public Transform root { get; set; }
Property Value
Extension Methods