Struct NavMeshBuildMarkup
  
  
  
  
  
  Assembly: UnityEngine.dll
  Syntax
  
    public struct NavMeshBuildMarkup
   
  Properties
  
  
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  area
  
  
  Declaration
  
    public int area { get; set; }
   
  Property Value
  
  
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  ignoreFromBuild
  
  
  Declaration
  
    public bool ignoreFromBuild { get; set; }
   
  Property Value
  
  
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  overrideArea
  
  
  Declaration
  
    public bool overrideArea { get; set; }
   
  Property Value
  
  
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  root
  
  
  Declaration
  
    public Transform root { get; set; }
   
  Property Value
  
  Extension Methods