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Struct NavMeshBuildSource

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.AI
Assembly: UnityEngine.dll
Syntax
public struct NavMeshBuildSource

Properties

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area

Declaration
public int area { get; set; }
Property Value
Type Description
Int32
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component

Declaration
public Component component { get; set; }
Property Value
Type Description
Component
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shape

Declaration
public NavMeshBuildSourceShape shape { get; set; }
Property Value
Type Description
NavMeshBuildSourceShape
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size

Declaration
public Vector3 size { get; set; }
Property Value
Type Description
Vector3
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sourceObject

Declaration
public Object sourceObject { get; set; }
Property Value
Type Description
Object
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transform

Declaration
public Matrix4x4 transform { get; set; }
Property Value
Type Description
Matrix4x4

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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