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Struct NavMeshDataInstance

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.AI
Assembly: UnityEngine.dll
Syntax
public struct NavMeshDataInstance

Properties

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owner

Declaration
public Object owner { get; set; }
Property Value
Type Description
Object
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valid

Declaration
public bool valid { get; }
Property Value
Type Description
Boolean

Methods

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Remove()

Declaration
public void Remove()

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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