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Struct AnimatorStateInfo

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public struct AnimatorStateInfo

Properties

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fullPathHash

Declaration
public int fullPathHash { get; }
Property Value
Type Description
Int32
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length

Declaration
public float length { get; }
Property Value
Type Description
Single
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loop

Declaration
public bool loop { get; }
Property Value
Type Description
Boolean
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nameHash

Declaration
[Obsolete("AnimatorStateInfo.nameHash has been deprecated. Use AnimatorStateInfo.fullPathHash instead.")]
public int nameHash { get; }
Property Value
Type Description
Int32
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normalizedTime

Declaration
public float normalizedTime { get; }
Property Value
Type Description
Single
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shortNameHash

Declaration
public int shortNameHash { get; }
Property Value
Type Description
Int32
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speed

Declaration
public float speed { get; }
Property Value
Type Description
Single
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speedMultiplier

Declaration
public float speedMultiplier { get; }
Property Value
Type Description
Single
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tagHash

Declaration
public int tagHash { get; }
Property Value
Type Description
Int32

Methods

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IsName(String)

Declaration
public bool IsName(string name)
Parameters
Type Name Description
String name
Returns
Type Description
Boolean
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IsTag(String)

Declaration
public bool IsTag(string tag)
Parameters
Type Name Description
String tag
Returns
Type Description
Boolean

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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