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Struct AnimatorTransitionInfo

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public struct AnimatorTransitionInfo

Properties

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anyState

Declaration
public bool anyState { get; }
Property Value
Type Description
Boolean
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duration

Declaration
public float duration { get; }
Property Value
Type Description
Single
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durationUnit

Declaration
public DurationUnit durationUnit { get; }
Property Value
Type Description
DurationUnit
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fullPathHash

Declaration
public int fullPathHash { get; }
Property Value
Type Description
Int32
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nameHash

Declaration
public int nameHash { get; }
Property Value
Type Description
Int32
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normalizedTime

Declaration
public float normalizedTime { get; }
Property Value
Type Description
Single
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userNameHash

Declaration
public int userNameHash { get; }
Property Value
Type Description
Int32

Methods

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IsName(String)

Declaration
public bool IsName(string name)
Parameters
Type Name Description
String name
Returns
Type Description
Boolean
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IsUserName(String)

Declaration
public bool IsUserName(string name)
Parameters
Type Name Description
String name
Returns
Type Description
Boolean

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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