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Class AnimatorUtility

Inheritance
Object
AnimatorUtility
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public class AnimatorUtility

Methods

DeoptimizeTransformHierarchy(GameObject)

Declaration
public static void DeoptimizeTransformHierarchy(GameObject go)
Parameters
Type Name Description
GameObject go

OptimizeTransformHierarchy(GameObject, String[])

Declaration
public static void OptimizeTransformHierarchy(GameObject go, string[] exposedTransforms)
Parameters
Type Name Description
GameObject go
String[] exposedTransforms

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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