Class AudioReverbZone
Inheritance
AudioReverbZone
Assembly: UnityEngine.dll
Syntax
[RequireComponent(typeof(Transform))]
public sealed class AudioReverbZone : Behaviour
Properties
decayHFRatio
Declaration
public float decayHFRatio { get; set; }
Property Value
decayTime
Declaration
public float decayTime { get; set; }
Property Value
density
Declaration
public float density { get; set; }
Property Value
diffusion
Declaration
public float diffusion { get; set; }
Property Value
HFReference
Declaration
public float HFReference { get; set; }
Property Value
LFReference
Declaration
public float LFReference { get; set; }
Property Value
maxDistance
Declaration
public float maxDistance { get; set; }
Property Value
minDistance
Declaration
public float minDistance { get; set; }
Property Value
reflections
Declaration
public int reflections { get; set; }
Property Value
reflectionsDelay
Declaration
public float reflectionsDelay { get; set; }
Property Value
reverb
Declaration
public int reverb { get; set; }
Property Value
reverbDelay
Declaration
public float reverbDelay { get; set; }
Property Value
reverbPreset
Declaration
public AudioReverbPreset reverbPreset { get; set; }
Property Value
room
Declaration
public int room { get; set; }
Property Value
roomHF
Declaration
public int roomHF { get; set; }
Property Value
roomLF
Declaration
public int roomLF { get; set; }
Property Value
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roomRolloffFactor
Declaration
[Obsolete("roomRolloffFactor is no longer supported.")]
public float roomRolloffFactor { get; set; }
Property Value
Extension Methods