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Enum AvatarMaskBodyPart

Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
[MovedFrom("UnityEditor.Animations", true)]
public enum AvatarMaskBodyPart

Fields

Name Description
Body
Head
LastBodyPart
LeftArm
LeftFingers
LeftFootIK
LeftHandIK
LeftLeg
RightArm
RightFingers
RightFootIK
RightHandIK
RightLeg
Root

Extension Methods

MustExtensions.MustBeEqual<AvatarMaskBodyPart>(AvatarMaskBodyPart)
MustExtensions.MustBeEqual<AvatarMaskBodyPart>(AvatarMaskBodyPart, String)
MustExtensions.MustNotBeEqual<AvatarMaskBodyPart>(AvatarMaskBodyPart)
MustExtensions.MustNotBeEqual<AvatarMaskBodyPart>(AvatarMaskBodyPart, String)
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