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Struct CachedAssetBundle

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public struct CachedAssetBundle

Constructors

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CachedAssetBundle(String, Hash128)

Declaration
public CachedAssetBundle(string name, Hash128 hash)
Parameters
Type Name Description
String name
Hash128 hash

Properties

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hash

Declaration
public Hash128 hash { get; set; }
Property Value
Type Description
Hash128
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name

Declaration
public string name { get; set; }
Property Value
Type Description
String

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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