Struct ColliderDistance2D
Assembly: UnityEngine.dll
Syntax
public struct ColliderDistance2D
Properties
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distance
Declaration
public float distance { get; set; }
Property Value
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isOverlapped
Declaration
public bool isOverlapped { get; }
Property Value
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isValid
Declaration
public bool isValid { get; set; }
Property Value
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normal
Declaration
public Vector2 normal { get; }
Property Value
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pointA
Declaration
public Vector2 pointA { get; set; }
Property Value
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pointB
Declaration
public Vector2 pointB { get; set; }
Property Value
Extension Methods