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Struct ColliderDistance2D

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public struct ColliderDistance2D

Properties

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distance

Declaration
public float distance { get; set; }
Property Value
Type Description
Single
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isOverlapped

Declaration
public bool isOverlapped { get; }
Property Value
Type Description
Boolean
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isValid

Declaration
public bool isValid { get; set; }
Property Value
Type Description
Boolean
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normal

Declaration
public Vector2 normal { get; }
Property Value
Type Description
Vector2
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pointA

Declaration
public Vector2 pointA { get; set; }
Property Value
Type Description
Vector2
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pointB

Declaration
public Vector2 pointB { get; set; }
Property Value
Type Description
Vector2

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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