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Struct ContactPoint2D

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public struct ContactPoint2D

Properties

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collider

Declaration
public Collider2D collider { get; }
Property Value
Type Description
Collider2D
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enabled

Declaration
public bool enabled { get; }
Property Value
Type Description
Boolean
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normal

Declaration
public Vector2 normal { get; }
Property Value
Type Description
Vector2
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normalImpulse

Declaration
public float normalImpulse { get; }
Property Value
Type Description
Single
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otherCollider

Declaration
public Collider2D otherCollider { get; }
Property Value
Type Description
Collider2D
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otherRigidbody

Declaration
public Rigidbody2D otherRigidbody { get; }
Property Value
Type Description
Rigidbody2D
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point

Declaration
public Vector2 point { get; }
Property Value
Type Description
Vector2
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relativeVelocity

Declaration
public Vector2 relativeVelocity { get; }
Property Value
Type Description
Vector2
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rigidbody

Declaration
public Rigidbody2D rigidbody { get; }
Property Value
Type Description
Rigidbody2D
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separation

Declaration
public float separation { get; }
Property Value
Type Description
Single
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tangentImpulse

Declaration
public float tangentImpulse { get; }
Property Value
Type Description
Single

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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