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Class ControllerColliderHit

Inheritance
Object
ControllerColliderHit
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public class ControllerColliderHit

Properties

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collider

Declaration
public Collider collider { get; }
Property Value
Type Description
Collider
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controller

Declaration
public CharacterController controller { get; }
Property Value
Type Description
CharacterController
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gameObject

Declaration
public GameObject gameObject { get; }
Property Value
Type Description
GameObject
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moveDirection

Declaration
public Vector3 moveDirection { get; }
Property Value
Type Description
Vector3
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moveLength

Declaration
public float moveLength { get; }
Property Value
Type Description
Single
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normal

Declaration
public Vector3 normal { get; }
Property Value
Type Description
Vector3
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point

Declaration
public Vector3 point { get; }
Property Value
Type Description
Vector3
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rigidbody

Declaration
public Rigidbody rigidbody { get; }
Property Value
Type Description
Rigidbody
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transform

Declaration
public Transform transform { get; }
Property Value
Type Description
Transform

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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