Inheritance
CreateAssetMenuAttribute
Assembly: UnityEngine.dll
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
public sealed class CreateAssetMenuAttribute : Attribute, _Attribute
Properties
|
Improve this Doc
View Source
Declaration
public string fileName { get; set; }
Property Value
|
Improve this Doc
View Source
Declaration
public string menuName { get; set; }
Property Value
|
Improve this Doc
View Source
Declaration
public int order { get; set; }
Property Value
Implements
Extension Methods