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Class CreateAssetMenuAttribute

Inheritance
Object
Attribute
CreateAssetMenuAttribute
Implements
_Attribute
Inherited Members
Attribute.GetCustomAttributes(MemberInfo, Type)
Attribute.GetCustomAttributes(MemberInfo, Type, Boolean)
Attribute.GetCustomAttributes(MemberInfo)
Attribute.GetCustomAttributes(MemberInfo, Boolean)
Attribute.IsDefined(MemberInfo, Type)
Attribute.IsDefined(MemberInfo, Type, Boolean)
Attribute.GetCustomAttribute(MemberInfo, Type)
Attribute.GetCustomAttribute(MemberInfo, Type, Boolean)
Attribute.GetCustomAttributes(ParameterInfo)
Attribute.GetCustomAttributes(ParameterInfo, Type)
Attribute.GetCustomAttributes(ParameterInfo, Type, Boolean)
Attribute.GetCustomAttributes(ParameterInfo, Boolean)
Attribute.IsDefined(ParameterInfo, Type)
Attribute.IsDefined(ParameterInfo, Type, Boolean)
Attribute.GetCustomAttribute(ParameterInfo, Type)
Attribute.GetCustomAttribute(ParameterInfo, Type, Boolean)
Attribute.GetCustomAttributes(Module, Type)
Attribute.GetCustomAttributes(Module)
Attribute.GetCustomAttributes(Module, Boolean)
Attribute.GetCustomAttributes(Module, Type, Boolean)
Attribute.IsDefined(Module, Type)
Attribute.IsDefined(Module, Type, Boolean)
Attribute.GetCustomAttribute(Module, Type)
Attribute.GetCustomAttribute(Module, Type, Boolean)
Attribute.GetCustomAttributes(Assembly, Type)
Attribute.GetCustomAttributes(Assembly, Type, Boolean)
Attribute.GetCustomAttributes(Assembly)
Attribute.GetCustomAttributes(Assembly, Boolean)
Attribute.IsDefined(Assembly, Type)
Attribute.IsDefined(Assembly, Type, Boolean)
Attribute.GetCustomAttribute(Assembly, Type)
Attribute.GetCustomAttribute(Assembly, Type, Boolean)
Attribute.Equals(Object)
Attribute.GetHashCode()
Attribute.Match(Object)
Attribute.IsDefaultAttribute()
Attribute._Attribute.GetTypeInfoCount(UInt32)
Attribute._Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)
Attribute._Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)
Attribute._Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)
Attribute.TypeId
Object.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
public sealed class CreateAssetMenuAttribute : Attribute, _Attribute

Properties

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fileName

Declaration
public string fileName { get; set; }
Property Value
Type Description
String
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menuName

Declaration
public string menuName { get; set; }
Property Value
Type Description
String
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order

Declaration
public int order { get; set; }
Property Value
Type Description
Int32

Implements

System.Runtime.InteropServices._Attribute

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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