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Struct CullingGroupEvent

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public struct CullingGroupEvent

Properties

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currentDistance

Declaration
public int currentDistance { get; }
Property Value
Type Description
Int32
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hasBecomeInvisible

Declaration
public bool hasBecomeInvisible { get; }
Property Value
Type Description
Boolean
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hasBecomeVisible

Declaration
public bool hasBecomeVisible { get; }
Property Value
Type Description
Boolean
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index

Declaration
public int index { get; }
Property Value
Type Description
Int32
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isVisible

Declaration
public bool isVisible { get; }
Property Value
Type Description
Boolean
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previousDistance

Declaration
public int previousDistance { get; }
Property Value
Type Description
Int32
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wasVisible

Declaration
public bool wasVisible { get; }
Property Value
Type Description
Boolean

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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