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Struct CustomRenderTextureUpdateZone

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
[Serializable]
public struct CustomRenderTextureUpdateZone

Fields

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needSwap

Declaration
public bool needSwap
Field Value
Type Description
Boolean
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passIndex

Declaration
public int passIndex
Field Value
Type Description
Int32
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rotation

Declaration
public float rotation
Field Value
Type Description
Single
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updateZoneCenter

Declaration
public Vector3 updateZoneCenter
Field Value
Type Description
Vector3
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updateZoneSize

Declaration
public Vector3 updateZoneSize
Field Value
Type Description
Vector3

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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