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Class DynamicGI

Inheritance
Object
DynamicGI
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public sealed class DynamicGI

Properties

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indirectScale

Declaration
public static float indirectScale { get; set; }
Property Value
Type Description
Single
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isConverged

Declaration
public static bool isConverged { get; }
Property Value
Type Description
Boolean
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materialUpdateTimeSlice

Declaration
public static int materialUpdateTimeSlice { get; set; }
Property Value
Type Description
Int32
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synchronousMode

Declaration
public static bool synchronousMode { get; set; }
Property Value
Type Description
Boolean
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updateThreshold

Declaration
public static float updateThreshold { get; set; }
Property Value
Type Description
Single

Methods

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SetEmissive(Renderer, Color)

Declaration
public static void SetEmissive(Renderer renderer, Color color)
Parameters
Type Name Description
Renderer renderer
Color color
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SetEnvironmentData(Single[])

Declaration
public static void SetEnvironmentData(float[] input)
Parameters
Type Name Description
Single[] input

UpdateEnvironment()

Declaration
public static void UpdateEnvironment()

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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