Show / Hide Table of Contents

Struct NavMeshLocation

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.Experimental.AI
Assembly: UnityEngine.dll
Syntax
public struct NavMeshLocation

Properties

| Improve this Doc View Source

polygon

Declaration
public PolygonId polygon { get; }
Property Value
Type Description
PolygonId
| Improve this Doc View Source

position

Declaration
public Vector3 position { get; }
Property Value
Type Description
Vector3

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX