Struct AnimationHumanStream
Assembly: UnityEngine.dll
Syntax
public struct AnimationHumanStream
Properties
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bodyLocalPosition
Declaration
public Vector3 bodyLocalPosition { get; set; }
Property Value
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bodyLocalRotation
Declaration
public Quaternion bodyLocalRotation { get; set; }
Property Value
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bodyPosition
Declaration
public Vector3 bodyPosition { get; set; }
Property Value
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bodyRotation
Declaration
public Quaternion bodyRotation { get; set; }
Property Value
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humanScale
Declaration
public float humanScale { get; }
Property Value
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isValid
Declaration
public bool isValid { get; }
Property Value
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Declaration
public float leftFootHeight { get; }
Property Value
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Declaration
public Vector3 leftFootVelocity { get; }
Property Value
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Declaration
public float rightFootHeight { get; }
Property Value
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Declaration
public Vector3 rightFootVelocity { get; }
Property Value
Methods
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GetGoalLocalPosition(AvatarIKGoal)
Declaration
public Vector3 GetGoalLocalPosition(AvatarIKGoal index)
Parameters
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GetGoalLocalRotation(AvatarIKGoal)
Declaration
public Quaternion GetGoalLocalRotation(AvatarIKGoal index)
Parameters
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GetGoalPosition(AvatarIKGoal)
Declaration
public Vector3 GetGoalPosition(AvatarIKGoal index)
Parameters
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GetGoalPositionFromPose(AvatarIKGoal)
Declaration
public Vector3 GetGoalPositionFromPose(AvatarIKGoal index)
Parameters
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GetGoalRotation(AvatarIKGoal)
Declaration
public Quaternion GetGoalRotation(AvatarIKGoal index)
Parameters
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GetGoalRotationFromPose(AvatarIKGoal)
Declaration
public Quaternion GetGoalRotationFromPose(AvatarIKGoal index)
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GetGoalWeightPosition(AvatarIKGoal)
Declaration
public float GetGoalWeightPosition(AvatarIKGoal index)
Parameters
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GetGoalWeightRotation(AvatarIKGoal)
Declaration
public float GetGoalWeightRotation(AvatarIKGoal index)
Parameters
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GetHintPosition(AvatarIKHint)
Declaration
public Vector3 GetHintPosition(AvatarIKHint index)
Parameters
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GetHintWeightPosition(AvatarIKHint)
Declaration
public float GetHintWeightPosition(AvatarIKHint index)
Parameters
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GetMuscle(MuscleHandle)
Declaration
public float GetMuscle(MuscleHandle muscle)
Parameters
Returns
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ResetToStancePose()
Declaration
public void ResetToStancePose()
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SetGoalLocalPosition(AvatarIKGoal, Vector3)
Declaration
public void SetGoalLocalPosition(AvatarIKGoal index, Vector3 pos)
Parameters
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SetGoalLocalRotation(AvatarIKGoal, Quaternion)
Declaration
public void SetGoalLocalRotation(AvatarIKGoal index, Quaternion rot)
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SetGoalPosition(AvatarIKGoal, Vector3)
Declaration
public void SetGoalPosition(AvatarIKGoal index, Vector3 pos)
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SetGoalRotation(AvatarIKGoal, Quaternion)
Declaration
public void SetGoalRotation(AvatarIKGoal index, Quaternion rot)
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SetGoalWeightPosition(AvatarIKGoal, Single)
Declaration
public void SetGoalWeightPosition(AvatarIKGoal index, float value)
Parameters
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SetGoalWeightRotation(AvatarIKGoal, Single)
Declaration
public void SetGoalWeightRotation(AvatarIKGoal index, float value)
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SetHintPosition(AvatarIKHint, Vector3)
Declaration
public void SetHintPosition(AvatarIKHint index, Vector3 pos)
Parameters
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SetHintWeightPosition(AvatarIKHint, Single)
Declaration
public void SetHintWeightPosition(AvatarIKHint index, float value)
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SetLookAtBodyWeight(Single)
Declaration
public void SetLookAtBodyWeight(float weight)
Parameters
Type |
Name |
Description |
Single |
weight |
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SetLookAtClampWeight(Single)
Declaration
public void SetLookAtClampWeight(float weight)
Parameters
Type |
Name |
Description |
Single |
weight |
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SetLookAtEyesWeight(Single)
Declaration
public void SetLookAtEyesWeight(float weight)
Parameters
Type |
Name |
Description |
Single |
weight |
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SetLookAtHeadWeight(Single)
Declaration
public void SetLookAtHeadWeight(float weight)
Parameters
Type |
Name |
Description |
Single |
weight |
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SetLookAtPosition(Vector3)
Declaration
public void SetLookAtPosition(Vector3 lookAtPosition)
Parameters
Type |
Name |
Description |
Vector3 |
lookAtPosition |
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SetMuscle(MuscleHandle, Single)
Declaration
public void SetMuscle(MuscleHandle muscle, float value)
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SolveIK()
Declaration
Extension Methods