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Class AssetBundleUtility

Inheritance
Object
AssetBundleUtility
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.AssetBundlePatching
Assembly: UnityEngine.dll
Syntax
public static class AssetBundleUtility

Methods

PatchAssetBundles(AssetBundle[], String[])

Declaration
public static void PatchAssetBundles(AssetBundle[] bundles, string[] filenames)
Parameters
Type Name Description
AssetBundle[] bundles
String[] filenames
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