Show / Hide Table of Contents

Struct SpotLight

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.Experimental.GlobalIllumination
Assembly: UnityEngine.dll
Syntax
public struct SpotLight

Fields

| Improve this Doc View Source

color

Declaration
public LinearColor color
Field Value
Type Description
LinearColor
| Improve this Doc View Source

coneAngle

Declaration
public float coneAngle
Field Value
Type Description
Single
| Improve this Doc View Source

falloff

Declaration
public FalloffType falloff
Field Value
Type Description
FalloffType
| Improve this Doc View Source

indirectColor

Declaration
public LinearColor indirectColor
Field Value
Type Description
LinearColor
| Improve this Doc View Source

innerConeAngle

Declaration
public float innerConeAngle
Field Value
Type Description
Single
| Improve this Doc View Source

instanceID

Declaration
public int instanceID
Field Value
Type Description
Int32
| Improve this Doc View Source

mode

Declaration
public LightMode mode
Field Value
Type Description
LightMode
| Improve this Doc View Source

orientation

Declaration
public Quaternion orientation
Field Value
Type Description
Quaternion
| Improve this Doc View Source

position

Declaration
public Vector3 position
Field Value
Type Description
Vector3
| Improve this Doc View Source

range

Declaration
public float range
Field Value
Type Description
Single
| Improve this Doc View Source

shadow

Declaration
public bool shadow
Field Value
Type Description
Boolean
| Improve this Doc View Source

sphereRadius

Declaration
public float sphereRadius
Field Value
Type Description
Single

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX