Interface IConnectionState
Inherited Members
Namespace: UnityEngine.Experimental.Networking.PlayerConnection
Assembly: UnityEngine.dll
Syntax
public interface IConnectionState : IDisposable
Properties
| Improve this Doc View SourceconnectedToTarget
Declaration
ConnectionTarget connectedToTarget { get; }
Property Value
Type | Description |
---|---|
ConnectionTarget |
connectionName
Declaration
string connectionName { get; }
Property Value
Type | Description |
---|---|
String |