Struct ScriptableCullingParameters
Assembly: UnityEngine.dll
Syntax
public struct ScriptableCullingParameters
Fields
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cullStereoProj
Declaration
public Matrix4x4 cullStereoProj
Field Value
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cullStereoSeparation
Declaration
public float cullStereoSeparation
Field Value
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cullStereoView
Declaration
public Matrix4x4 cullStereoView
Field Value
Properties
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accurateOcclusionThreshold
Declaration
public float accurateOcclusionThreshold { get; set; }
Property Value
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cameraProperties
Declaration
public CameraProperties cameraProperties { get; set; }
Property Value
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cullingFlags
Declaration
public CullFlag cullingFlags { get; set; }
Property Value
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cullingMask
Declaration
public int cullingMask { get; set; }
Property Value
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cullingMatrix
Declaration
public Matrix4x4 cullingMatrix { get; set; }
Property Value
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cullingPlaneCount
Declaration
public int cullingPlaneCount { get; set; }
Property Value
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isOrthographic
Declaration
public bool isOrthographic { get; set; }
Property Value
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layerCull
Declaration
public int layerCull { get; set; }
Property Value
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lodParameters
Declaration
public LODParameters lodParameters { get; set; }
Property Value
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position
Declaration
public Vector3 position { get; set; }
Property Value
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reflectionProbeSortOptions
Declaration
public ReflectionProbeSortOptions reflectionProbeSortOptions { get; set; }
Property Value
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sceneMask
Declaration
public long sceneMask { get; set; }
Property Value
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shadowDistance
Declaration
public float shadowDistance { get; set; }
Property Value
Methods
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GetCullingPlane(Int32)
Declaration
public Plane GetCullingPlane(int index)
Parameters
Type |
Name |
Description |
Int32 |
index |
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Returns
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GetLayerCullDistance(Int32)
Declaration
public float GetLayerCullDistance(int layerIndex)
Parameters
Type |
Name |
Description |
Int32 |
layerIndex |
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Returns
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SetCullingPlane(Int32, Plane)
Declaration
public void SetCullingPlane(int index, Plane plane)
Parameters
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SetLayerCullDistance(Int32, Single)
Declaration
public void SetLayerCullDistance(int layerIndex, float distance)
Parameters
Extension Methods